#include "fxcc/yml/Serializer.h"
#include "fxcc/core/graph/common/MeshJack.h"

using namespace fxcc::yml;
using namespace fxcc::graph::common;



template<>
void Serializer::Encode<MeshJack>(YAML::Node& node, const MeshJack& inst)
{

}


template<>
bool Serializer::Decode<MeshJack>(const YAML::Node& node, MeshJack& inst)
{

    return true;
}
